QCameraSelector Class
class Qt3DRender::QCameraSelectorClass to allow for selection of camera to be used. More...
| Header: | #include <QCameraSelector> |
| qmake: | QT += 3drender |
| Since: | Qt 5.5 |
| Instantiated By: | CameraSelector |
| Inherits: | Qt3DRender::QFrameGraphNode |
This class was introduced in Qt 5.5.
Properties
- camera : Qt3DCore::QEntity*
Public Functions
| QCameraSelector(Qt3DCore::QNode *parent = nullptr) | |
| Qt3DCore::QEntity * | camera() const |
Public Slots
| void | setCamera(Qt3DCore::QEntity *camera) |
Signals
| void | cameraChanged(Qt3DCore::QEntity *camera) |
Detailed Description
A Qt3DRender::QCameraSelector can be used to select the camera, which is used by the FrameGraph when drawing the entities.
Property Documentation
camera : Qt3DCore::QEntity*
Holds the currently selected camera.
Access functions:
| Qt3DCore::QEntity * | camera() const |
| void | setCamera(Qt3DCore::QEntity *camera) |
Notifier signal:
| void | cameraChanged(Qt3DCore::QEntity *camera) |
Member Function Documentation
QCameraSelector::QCameraSelector(Qt3DCore::QNode *parent = nullptr)
The constructor creates an instance with the specified parent.