C Specification
Bits which can be set in VkBufferUsageFlags2CreateInfo::usage,
specifying usage behavior of a buffer, are:
// Provided by VK_VERSION_1_4
// Flag bits for VkBufferUsageFlagBits2
typedef VkFlags64 VkBufferUsageFlagBits2;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_TRANSFER_SRC_BIT = 0x00000001ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_TRANSFER_DST_BIT = 0x00000002ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_UNIFORM_TEXEL_BUFFER_BIT = 0x00000004ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_STORAGE_TEXEL_BUFFER_BIT = 0x00000008ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_UNIFORM_BUFFER_BIT = 0x00000010ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_STORAGE_BUFFER_BIT = 0x00000020ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT = 0x00000040ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_VERTEX_BUFFER_BIT = 0x00000080ULL;
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_INDIRECT_BUFFER_BIT = 0x00000100ULL;
// Provided by VK_VERSION_1_4
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT = 0x00020000ULL;
#ifdef VK_ENABLE_BETA_EXTENSIONS
// Provided by VK_AMDX_shader_enqueue with VK_KHR_maintenance5 or VK_VERSION_1_4
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_EXECUTION_GRAPH_SCRATCH_BIT_AMDX = 0x02000000ULL;
#endif
// Provided by VK_EXT_descriptor_heap
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_DESCRIPTOR_HEAP_BIT_EXT = 0x10000000ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_TRANSFER_SRC_BIT_KHR = 0x00000001ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_TRANSFER_DST_BIT_KHR = 0x00000002ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_UNIFORM_TEXEL_BUFFER_BIT_KHR = 0x00000004ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_STORAGE_TEXEL_BUFFER_BIT_KHR = 0x00000008ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_UNIFORM_BUFFER_BIT_KHR = 0x00000010ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_STORAGE_BUFFER_BIT_KHR = 0x00000020ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT_KHR = 0x00000040ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_VERTEX_BUFFER_BIT_KHR = 0x00000080ULL;
// Provided by VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_INDIRECT_BUFFER_BIT_KHR = 0x00000100ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_conditional_rendering
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_CONDITIONAL_RENDERING_BIT_EXT = 0x00000200ULL;
// Provided by VK_KHR_maintenance5 with VK_KHR_ray_tracing_pipeline
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_SHADER_BINDING_TABLE_BIT_KHR = 0x00000400ULL;
// Provided by VK_KHR_maintenance5 with VK_NV_ray_tracing
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_RAY_TRACING_BIT_NV = 0x00000400ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_transform_feedback
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT = 0x00000800ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_transform_feedback
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT = 0x00001000ULL;
// Provided by VK_KHR_maintenance5 with VK_KHR_video_decode_queue
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_VIDEO_DECODE_SRC_BIT_KHR = 0x00002000ULL;
// Provided by VK_KHR_maintenance5 with VK_KHR_video_decode_queue
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_VIDEO_DECODE_DST_BIT_KHR = 0x00004000ULL;
// Provided by VK_KHR_maintenance5 with VK_KHR_video_encode_queue
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_VIDEO_ENCODE_DST_BIT_KHR = 0x00008000ULL;
// Provided by VK_KHR_maintenance5 with VK_KHR_video_encode_queue
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_VIDEO_ENCODE_SRC_BIT_KHR = 0x00010000ULL;
// Provided by VK_KHR_maintenance5 with (VK_VERSION_1_2 or VK_KHR_buffer_device_address) or VK_EXT_buffer_device_address
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT_KHR = 0x00020000ULL;
// Provided by VK_KHR_acceleration_structure with VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR = 0x00080000ULL;
// Provided by VK_KHR_acceleration_structure with VK_KHR_maintenance5
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR = 0x00100000ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_descriptor_buffer
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT = 0x00200000ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_descriptor_buffer
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT = 0x00400000ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_descriptor_buffer
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_BIT_EXT = 0x04000000ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_opacity_micromap
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_MICROMAP_BUILD_INPUT_READ_ONLY_BIT_EXT = 0x00800000ULL;
// Provided by VK_KHR_maintenance5 with VK_EXT_opacity_micromap
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_MICROMAP_STORAGE_BIT_EXT = 0x01000000ULL;
#ifdef VK_ENABLE_BETA_EXTENSIONS
// Provided by VK_AMDX_dense_geometry_format
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_COMPRESSED_DATA_DGF1_BIT_AMDX = 0x200000000ULL;
#endif
// Provided by VK_ARM_data_graph
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_DATA_GRAPH_FOREIGN_DESCRIPTOR_BIT_ARM = 0x20000000ULL;
// Provided by VK_QCOM_tile_memory_heap
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_TILE_MEMORY_BIT_QCOM = 0x08000000ULL;
// Provided by VK_EXT_memory_decompression
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_MEMORY_DECOMPRESSION_BIT_EXT = 0x100000000ULL;
// Provided by VK_EXT_device_generated_commands
static const VkBufferUsageFlagBits2 VK_BUFFER_USAGE_2_PREPROCESS_BUFFER_BIT_EXT = 0x80000000ULL;
// Provided by VK_KHR_maintenance5
// Equivalent to VkBufferUsageFlagBits2
typedef VkBufferUsageFlagBits2 VkBufferUsageFlagBits2KHR;
Description
-
VK_BUFFER_USAGE_2_TRANSFER_SRC_BIT specifies that the buffer can be used as the source of a transfer command (see the definition of VK_PIPELINE_STAGE_TRANSFER_BIT).
-
VK_BUFFER_USAGE_2_TRANSFER_DST_BIT specifies that the buffer can be used as the destination of a transfer command.
-
VK_BUFFER_USAGE_2_UNIFORM_TEXEL_BUFFER_BIT specifies that the buffer can be used to create a
VkBufferViewsuitable for occupying aVkDescriptorSetslot of type VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER. -
VK_BUFFER_USAGE_2_STORAGE_TEXEL_BUFFER_BIT specifies that the buffer can be used to create a
VkBufferViewsuitable for occupying aVkDescriptorSetslot of type VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER. -
VK_BUFFER_USAGE_2_UNIFORM_BUFFER_BIT specifies that the buffer can be used in a
VkDescriptorBufferInfosuitable for occupying aVkDescriptorSetslot either of type VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER or VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC. -
VK_BUFFER_USAGE_2_STORAGE_BUFFER_BIT specifies that the buffer can be used in a
VkDescriptorBufferInfosuitable for occupying aVkDescriptorSetslot either of type VK_DESCRIPTOR_TYPE_STORAGE_BUFFER or VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC. -
VK_BUFFER_USAGE_2_INDEX_BUFFER_BIT specifies that the buffer is suitable for passing as the
bufferparameter to vkCmdBindIndexBuffer2 and vkCmdBindIndexBuffer. -
VK_BUFFER_USAGE_2_VERTEX_BUFFER_BIT specifies that the buffer is suitable for passing as an element of the
pBuffersarray to vkCmdBindVertexBuffers. -
VK_BUFFER_USAGE_2_INDIRECT_BUFFER_BIT specifies that the buffer is suitable for passing as the
bufferparameter to vkCmdDrawIndirect, vkCmdDrawIndexedIndirect, vkCmdDrawMeshTasksIndirectNV, vkCmdDrawMeshTasksIndirectCountNV,vkCmdDrawMeshTasksIndirectEXT,vkCmdDrawMeshTasksIndirectCountEXT, vkCmdDrawClusterIndirectHUAWEI, or vkCmdDispatchIndirect. It is also suitable for passing as thebuffermember ofVkIndirectCommandsStreamNV, orsequencesCountBufferorsequencesIndexBufferorpreprocessedBuffermember ofVkGeneratedCommandsInfoNV. It is also suitable for passing as the underlying buffer of either thepreprocessAddressorsequenceCountAddressmembers ofVkGeneratedCommandsInfoEXT. -
VK_BUFFER_USAGE_2_CONDITIONAL_RENDERING_BIT_EXT specifies that the buffer is suitable for passing as the
bufferparameter to vkCmdBeginConditionalRenderingEXT. -
VK_BUFFER_USAGE_2_TRANSFORM_FEEDBACK_BUFFER_BIT_EXT specifies that the buffer is suitable for using for binding as a transform feedback buffer with vkCmdBindTransformFeedbackBuffersEXT.
-
VK_BUFFER_USAGE_2_TRANSFORM_FEEDBACK_COUNTER_BUFFER_BIT_EXT specifies that the buffer is suitable for using as a counter buffer with vkCmdBeginTransformFeedbackEXT and vkCmdEndTransformFeedbackEXT.
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VK_BUFFER_USAGE_2_SAMPLER_DESCRIPTOR_BUFFER_BIT_EXT specifies that the buffer is suitable to contain sampler and combined image sampler descriptors when bound as a descriptor buffer. Buffers containing combined image sampler descriptors must also specify VK_BUFFER_USAGE_2_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT.
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VK_BUFFER_USAGE_2_RESOURCE_DESCRIPTOR_BUFFER_BIT_EXT specifies that the buffer is suitable to contain resource descriptors when bound as a descriptor buffer.
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VK_BUFFER_USAGE_2_PUSH_DESCRIPTORS_DESCRIPTOR_BUFFER_BIT_EXT specifies that the buffer, when bound, can be used by the implementation to support push descriptors when using descriptor buffers.
-
VK_BUFFER_USAGE_2_TILE_MEMORY_BIT_QCOM specifies that the buffer can be bound to
VkDeviceMemoryallocated from a VkMemoryHeap with the VK_MEMORY_HEAP_TILE_MEMORY_BIT_QCOM property. -
VK_BUFFER_USAGE_2_RAY_TRACING_BIT_NV specifies that the buffer is suitable for use in vkCmdTraceRaysNV.
-
VK_BUFFER_USAGE_2_SHADER_BINDING_TABLE_BIT_KHR specifies that the buffer is suitable for use as a Shader Binding Table.
-
VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_BUILD_INPUT_READ_ONLY_BIT_KHR specifies that the buffer is suitable for use as a read-only input to an acceleration structure build.
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VK_BUFFER_USAGE_2_ACCELERATION_STRUCTURE_STORAGE_BIT_KHR specifies that the buffer is suitable for storage space for a VkAccelerationStructureKHR.
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VK_BUFFER_USAGE_2_SHADER_DEVICE_ADDRESS_BIT specifies that the buffer can be used to retrieve a buffer device address via vkGetBufferDeviceAddress and use that address to access the buffer’s memory from a shader.
-
VK_BUFFER_USAGE_2_VIDEO_DECODE_SRC_BIT_KHR specifies that the buffer can be used as the source video bitstream buffer in a video decode operation.
-
VK_BUFFER_USAGE_2_VIDEO_DECODE_DST_BIT_KHR is reserved for future use.
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VK_BUFFER_USAGE_2_VIDEO_ENCODE_DST_BIT_KHR specifies that the buffer can be used as the destination video bitstream buffer in a video encode operation.
-
VK_BUFFER_USAGE_2_VIDEO_ENCODE_SRC_BIT_KHR is reserved for future use.
-
VK_BUFFER_USAGE_2_EXECUTION_GRAPH_SCRATCH_BIT_AMDX specifies that the buffer can be used for as scratch memory for execution graph dispatch.
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VK_BUFFER_USAGE_2_PREPROCESS_BUFFER_BIT_EXT specifies that the buffer can be used as a preprocess buffer for Device-Generated Commands.
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VK_BUFFER_USAGE_2_COMPRESSED_DATA_DGF1_BIT_AMDX specifies that the buffer is suitable as storage space for Dense Geometry Format data.
-
VK_BUFFER_USAGE_2_DATA_GRAPH_FOREIGN_DESCRIPTOR_BIT_ARM specifies that the buffer is suitable to contain resource descriptors when bound as a descriptor buffer in command buffers allocated from a command pool that can target foreign data graph processing engines.
-
VK_BUFFER_USAGE_2_MEMORY_DECOMPRESSION_BIT_EXT specifies that the buffer can be used as a destination buffer in memory decompression.
-
VK_BUFFER_USAGE_2_DESCRIPTOR_HEAP_BIT_EXT specifies that the buffer can be used as a descriptor heap.
Document Notes
For more information, see the Vulkan Specification.
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.