morph 2.0.0
- Improvements
- The original code and functionality remain, though there are
limitations related to input array size and complexity. The algorithm
has been rebuilt from the ground up to run more efficiently. The two new
functions, the only ones necessary, are runmorph3d() and
plotmorphed().
- Plotting and segmentation functionality are separated into two
different functions, providing greater speed and flexibility.
- The segmentation algorithm produces a cartridge (list object) that
is self-contained and all plotting can readily be performed from the
cartridge object. Similarly, the spatial and tabular results, along with
the original input data are stored within the cartridge.
- The cartridge stores the date/time stamp for when the segmentation
was performed to help keep data and results organized.
- Reliance on graphs is reduced to simplify processing and provide
gains in processing speed.
- Plotting is cleaner, more flexible, and offers more options,
particularly for plotting from cartridges at any point after
segmentation.
- Manual pages were updated.
- Dependencies were simplified.
- Renamed VOID classes to VOID-VOLUME and VOID-SKIN to help clarify
what each class means.
morph 1.2.0
- Improvements
- Fixed missing NAMESPACE export of necessary function
morph3dlinks().
- Adjusted size of rgl window for 3D plots to make things easier to
see.
- Implemented option to add class values to voxels during plotting
with arg PLOTIDS=TRUE when calling morph3d().
- Removed unnecessary lines of code.
- Updated data integrity checks.
- Improved plotting to allow voxel labels to be turned on or off.
- Bugfixes
- Fixed an occasional bug that hindered VOID and VOID-VOLUME
accounting (flood fill issue).
morph 1.1.0
- Improvements
- Updated calls to rgl due to depreciated functions in rgl.
- Changes should work with both old and new versions of rgl.
- Changes should speed-up drawing.
- Updated man pages.
- Bugfixes
morph 1.0.0
- Improvements
- Initial release.
- Reference to: (Accepted December 2021). Extending morphological
pattern segmentation to 3D voxels. Landscape Ecology. is temporary until
the final publication details become available.
- Bugfixes