Prenucleolus            Compute prenucleolus
absolutePublicGoodValue
                        Compute absolute Public Good value
absolutePublicHelpChiValue
                        Compute absolute Public Help value Chi
absolutePublicHelpValue
                        Compute absolute Public Help value Theta
apexGame                Construct an apex game
apexGameValue           Compute value of a coalition for an apex game
apexGameVector          Compute game vector for an apex game
bankruptcyGame          Construct a bankruptcy game
bankruptcyGameValue     Compute value of a coalition for a bankruptcy
                        game
bankruptcyGameVector    Compute game vector for a bankruptcy game
banzhafValue            Compute Banzhaf value
baruaChakravartySarkarIndex
                        Compute Barua Chakravarty Sarkar index
belongsToCore           Check if point is core element
belongsToCoreCover      Check if point is core cover element
belongsToImputationset
                        Check if point is imputation
belongsToReasonableSet
                        Check if point is element of reasonable set
belongsToWeberset       Check if point is element of Weber Set
cardinalityGame         Construct a cardinality game
cardinalityGameValue    Compute value of a coalition for a cardinality
                        game
cardinalityGameVector   Compute game vector for a cardinality game
centroidCore            Compute centroid of core
centroidCoreCover       Compute centroid of the core cover
centroidImputationSet   Compute centroid of the imputation set
centroidReasonableSet   Compute centroid of reasonable set
centroidWeberSet        Compute centroid of Weber set
colemanCollectivityPowerIndex
                        Compute Coleman Power index of a Collectivity
                        to Act
colemanInitiativePowerIndex
                        Compute Coleman Initiative Power index
colemanPreventivePowerIndex
                        Compute Coleman Preventive Power index
coreCoverVertices       Compute core cover vertices
coreVertices            Compute core vertices
costSharingGame         Construct a cost sharing game
costSharingGameValue    Compute value of a coalition for a cost game
costSharingGameVector   Compute game vector for a cost sharing game
createBitMatrix         create bit matrix
deeganPackelIndex       Compute Deegan-Packel index
dictatorGame            Construct a dictator game
dictatorGameValue       Compute value of a coalition for a dictator
                        game
dictatorGameVector      Compute game vector for a dictator game
disruptionNucleolus     Compute disruption nucleolus
divideTheDollarGame     Construct a divide-the-dollar game
divideTheDollarGameValue
                        Compute value of a coalition for a
                        divide-the-dollar game
divideTheDollarGameVector
                        Compute game vector for a divide-the-dollar
                        game
drawCentroidCore        draw centroid of the core for 3 or 4 players
drawCentroidCoreCover   draw centroid of core cover for 3 or 4 players
drawCentroidImputationSet
                        draw centroid of imputation set for 3 or 4
                        players
drawCentroidReasonableSet
                        draw centroid of reasonable set for 3 or 4
                        players
drawCentroidWeberSet    draw centroid of Weber set for 3 or 4 players
drawCore                Draw core for 3 or 4 players
drawCoreCover           Draw core cover for 3 or 4 players
drawDeeganPackelIndex   draw Deegan-Packel index for 3 or 4 players
drawDisruptionNucleolus
                        draw disruption nucleolus for 3 or 4 players
drawGatelyValue         draw Gately point for 3 or 4 players
drawImputationset       Draw imputation set for 3 or 4 players
drawJohnstonIndex       Draw Johnston index for 3 or 4 players
drawModiclus            Draw modiclus for 3 or 4 players
drawNormalizedBanzhafIndex
                        draw normalized Banzhaf Index for 3 or 4
                        players
drawNormalizedBanzhafValue
                        draw normalized Banzhaf value for 3 or 4
                        players
drawNucleolus           Draw nucleolus for 3 or 4 players
drawPerCapitaNucleolus
                        Draw per capita nucleolus for 3 or 4 players
drawPrenucleolus        Draw prenucleolus for 3 or 4 players
drawProportionalNucleolus
                        Draw proportional nucleolus for 3 or 4 players
drawPublicGoodIndex     Draw Public Good index for 3 or 4 players
drawPublicGoodValue     Draw Public Good value for 3 or 4 players
drawPublicHelpChiIndex
                        Draw Public Help index Chi for 3 or 4 players
drawPublicHelpChiValue
                        Draw Public Help value Chi for 3 or 4 players
drawPublicHelpIndex     Draw Public Help index Theta for 3 or 4 players
drawPublicHelpValue     Draw Public Help value Theta for 3 or 4 players
drawReasonableSet       Draw reasonable set for 3 or 4 players
drawShapleyShubikIndex
                        Draw Shapley-Shubik index for 3 or 4 players
drawShapleyValue        Draw Shapley value for 3 or 4 players
drawSimplifiedModiclus
                        Draw simplified modiclus for 3 or 4 players
drawTauValue            Draw tau-value for 3 or 4 players
drawWeberset            Draw Weber Set for 3 or 4 players
equalPropensityToDisrupt
                        Compute equal propensity to disrupt
gatelyValue             Compute Gately point
getCriticalCoalitionsOfPlayer
                        Compute critical coalitions of a player for
                        simple games
getDualGameVector       Compute dual game vector
getEmptyParamCheckResult
                        getEmptyParamCheckResult for generating
                        stucture according to parameter check results
getExcessCoefficients   Compute excess coefficients
getGainingCoalitions    Compute gaining coalitions of a TU game
getGapFunctionCoefficients
                        Compute gap function coefficients
getMarginalContributions
                        Compute marginal contributions
getMinimalRights        Compute minimal rights vector
getMinimumWinningCoalitions
                        Compute minimal winning coalitions in a simple
                        game
getNumberOfPlayers      Get number of players
getPerCapitaExcessCoefficients
                        Compute per capita excess coefficients
getPlayersFromBMRow     Extract players from bit matrix row
getPlayersFromBitVector
                        Extract players from bit vector
getRealGainingCoalitions
                        Compute real gaining coalitions of game
getUnanimityCoefficients
                        Compute unanimity coefficients of game
getUtopiaPayoff         Compute utopia payoff vector of game
getVectorOfPropensitiesToDisrupt
                        Compute vector of propensities to disrupt
getWinningCoalitions    Compute winning coalitions in a simple game
getZeroNormalizedGameVector
                        Compute 0-normalized game vector
getZeroOneNormalizedGameVector
                        Compute 0-1-normalized game vector
getkCover               Compute k-cover of game
gloveGame               Construct a glove game
gloveGameValue          Compute value of a coalition for a glove game
gloveGameVector         Compute game vector for glove game
imputationsetVertices   Compute vertices of imputation set
is1ConvexGame           Check if game is 1-Convex
isAdditiveGame          Check if game is additive
isBalancedGame          Check if game is balanced
isConstantSumGame       Check if game is constant-sum
isConvexGame            Check if game is convex
isDegenerateGame        Check if game is degenerate
isEssentialGame         Check if game is essential
isMonotonicGame         Check if game is monotonic
isNonnegativeGame       Check if game is nonnegative
isQuasiBalancedGame     Check if game is quasi-balanced
isSemiConvexGame        Check if game is semiconvex
isSimpleGame            Check if game is simple
isSuperadditiveGame     Check if game is superadditive
isSymmetricGame         Check if game is symmetric
isWeaklyConstantSumGame
                        Check if game is weakly constant-sum
isWeaklySuperadditiveGame
                        Check if game is weakly superadditive
iskConvexGame           Check if game is k-Convex
johnstonIndex           Compute Johnston index
koenigBraeuningerIndex
                        Compute Koenig-Braeuninger index
majoritySingleVetoGame
                        Construct a weighted majority game with a
                        single veto player
majoritySingleVetoGameValue
                        Compute value of a coalition for a weighted
                        majority game with a single veto player
majoritySingleVetoGameVector
                        Compute game vector for a weighted majority
                        game with a single veto player
modiclus                Compute modiclus
nevisonIndex            Compute Nevison index
nonNormalizedBanzhafIndex
                        Compute non-normalized Banzhaf index
normalizedBanzhafIndex
                        Compute normalized Banzhaf index
normalizedBanzhafValue
                        Compute normalized Banzhaf value
nucleolus               Compute nucleolus
perCapitaNucleolus      Compute per capita nucleolus
propensityToDisrupt     Compute propensity to disrupt
proportionalNucleolus   Compute proportional nucleolus
publicGoodIndex         Compute Public Good index
publicGoodValue         Compute (normalized) Public Good value
publicHelpChiIndex      Compute Public Help index Chi
publicHelpChiValue      Compute (normalized) Public Help value Chi
publicHelpIndex         Compute Public Help index Theta
publicHelpValue         Compute Public Help value Theta
raeIndex                Compute Rae index
rawBanzhafIndex         Compute raw Banzhaf Index
rawBanzhafValue         Compute raw Banzhaf Value
reasonableSetVertices   Compute vertices of reasonable set
shapleyShubikIndex      Compute Shapley-Shubik index
shapleyValue            Compute Shapley value
simplifiedModiclus      Compute simplified modiclus
stopOnInconsistentEstateAndClaimsVector
                        Parameter Function
                        stopOnInconsistentEstateAndClaimsVector
stopOnInvalidAllocation
                        Parameter Function stopOnInvalidAllocation
stopOnInvalidBoolean    Parameter Function stopOnInvalidBoolean
stopOnInvalidClaimsVector
                        Parameter Function stopOnInvalidClaimsVector
stopOnInvalidCoalitionS
                        Parameter Function stopOnInvalidCoalitionS
stopOnInvalidDictator   Parameter Function stopOnInvalidDictator
stopOnInvalidEstate     Parameter Function stopOnInvalidEstate
stopOnInvalidGameVector
                        Parameter Function stopOnInvalidGameVector
stopOnInvalidGrandCoalitionN
                        Parameter Function stopOnInvalidGrandCoalitionN
stopOnInvalidIndex      Parameter Function stopOnInvalidIndex
stopOnInvalidLeftRightGloveGame
                        Parameter Function
                        stopOnInvalidLeftRightGloveGame
stopOnInvalidNChooseB   Parameter Function stopOnInvalidNChooseB
stopOnInvalidNumber     Parameter Function stopOnInvalidNumber
stopOnInvalidNumberOfPlayers
                        Parameter Function stopOnInvalidNumberOfPlayers
stopOnInvalidQuota      Parameter Function stopOnInvalidQuota
stopOnInvalidVetoPlayer
                        Parameter Function stopOnInvalidVetoPlayer
stopOnInvalidWeightVector
                        Parameter Function stopOnInvalidWeightVector
stopOnParamCheckError   stopOnParamCheckError - stop and create error
                        message on error
tauValue                Compute tau-value
unanimityGame           Construct a unanimity game
unanimityGameValue      Compute value of a coalition for a unanimity
                        game
unanimityGameVector     Compute game vector for a unanimity game
webersetVertices        Compute vertices of Weber Set
weightedVotingGame      Construct a weighted voting game
weightedVotingGameValue
                        Compute value of a coalition for a weighted
                        voting game
weightedVotingGameVector
                        Compute game vector for a weighted voting game
                        (aka quota game)
